An app rejected twice already
The rejections are usually specific and fixable. Reading the guideline cited, fixing the actual cause, and resubmitting with a note beats guessing.
iOS users expect an app to behave like the rest of the phone. Standard navigation, real gestures, Dynamic Type, dark mode, and VoiceOver support are not polish, they are what makes an app feel like it belongs rather than like a website in a frame.
App Review is a real step in the schedule. Rejections cluster on predictable things: account deletion, sign in with Apple where third-party login exists, permission strings that explain themselves, and anything that looks like it is selling around the store's payment rules. Planning for those is cheaper than discovering them.
We build in Swift and SwiftUI where the app is native, and in React Native where the same product needs Android too. The choice gets made against your roadmap rather than against a preference.
The rejections are usually specific and fixable. Reading the guideline cited, fixing the actual cause, and resubmitting with a note beats guessing.
A stretched phone layout on a tablet reads as unfinished. Proper split views and keyboard support change how the app is judged.
Scanning, location, or secure local storage that a browser cannot reach is the honest reason to build native.

Discovery calls are free and usually last 30 minutes. We listen first, and we will tell you honestly if ios development is the wrong thing to spend money on.